On Sunday evening we had our last 'large' gaming sessions for a while. People have various summer events coming up (GP Brighton, Tintagel) so it'll be a while until we have 4+ players.
Three of my new games from the July Euro Maths trade had arrived - Hacienda, Elasund & In the Year of the Dragon. We decided to play Hacienda (on the symmetric map)
After the rules explanation, Fiona began the game and over the first few turns was able to claim a long chain of land on the top side (she actually found an 8 in a row from her opening hand) , whilst Tony did the same on the bottom. I cut off one side of Tony's land chain and started connecting to markets, even though I know from online play that the winning strategy is to make a huge land chain.
At the halfway stage I was connected to 5 markets and in 3rd place slightly behind Tony & Fee. Colin was in last. In the second half I was able to increase that to 7 markets, but Colin cut me off from the 8th the turn before I was going to claim it. So I finished 3rd behind Tony & Fiona. With their huge land chains they were able to make loads of money and buy lots of Water tiles and Hacienda. Maybe next time we will play the asymmetric map, even though that is supposed to have some overpowered 'sweet' spots.
We didn't really have time for another new game after that, so we played a couple of hand of Intrigue only Dominion. The first was rather attack heavy with Swindler, Minion and Torturer. No Secret Chamber, but plenty of ways to remove Curses - Masquerade, Trading Post and Upgrade.
As is usual for me on a 3/4 split with Swindler in play I bought Swindler/Swindler. Soon the Curses started piling up in everyone's deck. I was purchasing Minions as my other buy after seing Tony use them very effectively several times. Sadly Tony also cast Minion for cards when my hand was Minion/Minion/Minion/x/x and I knew there was a Swindler in the last four cards of my library.
After I got a Minion swindled into a Duke, I decided this was going to be a lowish game, and that I should just be grabbing points. So I did that for the rest of the game, several times just casting Swindler and buying an Estate. This strategy almost paid off, I finished third - 24/23/22/18. I did realise my one mistake afterward - when swindling 5s I should be handing out Torturers - with my weak deck (full of VP & Curses) discarding 2 cards hardly hurts me.
In the second game Swindler had left (we use a 3 card evolution) and the new cards offered more action chain possibilities as they included Mining Village and Conspirator. I tried to set up a chain deck with Mining Village and Courtyard, but it was too slow and I felt like I was still setting up when Provinces started going. I think I should have bought some Scouts, cause Scout + Mining Village seems pretty good in an action chain deck. I must have also mistimed the end of game, I had a turn where I 'went off' including two Bridge and bought a Province and a Duchy, but I should have trashed some Mining Village's along the way, then I would have got double Province. Oh well - third again.
Monday, July 27, 2009
Saturday, July 25, 2009
34/07/09 - Dominion: Intrigue
On Friday evening me Leon and Tony, played a couple of games of Intrigue only Dominion (I only realised it was Intrigue only when Tony mentioned it afterwards.) We played an evolving setup, which included Duke and Harem in both games.
I lost the first, getting too carried away with trying to set up a Pawn + Conspirator deck (after using Steward to trash my Estates) that wasn't really effective. Tony had a more effective Conspirator deck, using Minion to generate income and new hands. But we both lost to Leon's simple plan of buying Duchies and Dukes - he had 6 Duchies and multiple Dukes.
In the second game Torturer was available (though Secret Chamber also appeared), and Tony fell into the Harem trap - buying Harem's from the outset over Gold. This might be a reasonable plan in a VERY attack heavy tableaux where winning scores are often miniscule (ie we had a game with Swindler, Thief, Bureaucrat and Witch with a winning score of 3), but here I think it hurt him. He set up a similar Minion deck to the last game, whilst I concentrated more on Torturer. Mining Village helped to chain Actions together, and with my Gold I was able to buy enough Provinces to win. Leon tried to win with Dukes again, but couldn't buy enough to win - by the end Tony and I were both Torturing him too frequently.
Intrigue only Dominion was quite interesting - some Intrigue cards really come more to life in this environment.
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